Auf
c4dlive wird morgen, und in den folgenden zwei Tagen, ein Live Streaming vom MAXON-Stand auf der SIGGRAPH 2014 Messe gezeigt.
Hier das Programm, angepasst an Mitteleuropäische Zeit (MEZ):
Dienstag 12. August:
- 18:30 (MEZ) “R16 Workflow on the Dreadnought Trailer” with Manuel Casasola Merkle - Aixsponza
- 19:30 (MEZ) “50 in 50: Production Tips From The Trenches” with Ryan Summers - Imaginary Forces
- 20:30 (MEZ) “How to Recreate the Meteor from Final Fantasy” with Casey Hupke
- 21:30 (MEZ) “Photoreal Texturing with Cinema 4D R16” with Nick Campbell - Greyscalegorilla
- 22:30 (MEZ) “What’s New in Cinema 4D Release 16” with Patrick Goski
- 23:30 (MEZ) “The Division Titles and XPresso Driven Animation” with Tim Clapham - Helloluxx
Mittwoch 13. August:
- 0:30 (MEZ) “How R16 Fueled RedBull Racing F1 Animation” with Matthias Zabiegly - Aixsponza
- 1:30 (MEZ) “Fake Particles, Fluid Sim and Photorealism for VFX” with John Robson
- 2:30 (MEZ) “How Real Flow Works in Cinema 4D” with Gustavo Perez, RealFlow Product Manager - Next Limit
- 18:30 (MEZ) “How Cinema 4D can Help Non-programmers Create 3D Video Games” with M dot Strange
- 19:30 (MEZ) “R16’s Motion Tracker and Other VFX Time-Savers” with Josh Johnson, Freelance VFX Supervisor/Artist
- 20:30 (MEZ) “Fake Particles, Fluid Sim and Photorealism for VFX” with John Robson
- 21:30 (MEZ) “Beginning to Advanced Character Animation Workflow” with Gene Magtoto - The Sequence Group
- 22:30 (MEZ) “50 in 50: Production Tips From The Trenches” with Ryan Summers - Imaginary Forces
- 23:30 (MEZ) “How to Recreate the Meteor from Final Fantasy” with Casey Hupke
Donnerstag 14. August:
- 0:30 (MEZ) “Photoreal Texturing with Cinema 4D R16” with Nick Campbell - Greyscalegorilla
- 1:30 (MEZ) “Enders Game Interface Design and Mograph Magic with C4D” with Lorcan O'Shanahan - Artifex Studios
- 2:30 (MEZ) “Cinema 4D and Maxwell Render” with Juan Cañada - Next Limit
- 18:30 (MEZ) “How R16 Fueled RedBull Racing F1 Animation” with Matthias Zabiegly - Aixsponza
- 19:30 (MEZ) “Cinema 4D for Movie Poster Design” with Tomasz Opasinski - ImageMassive LLC
- 20:30 (MEZ) “The Division Titles and XPresso Driven Animation” with Tim Clapham - Helloluxx
- 21:30 (MEZ) “Advanced XPresso / How Cineware was Utilized to Create the Continuum Titles” with Lorcan O'Shanahan - Artifex Studios
- 22:30 (MEZ) “R16 Workflow on the Dreadnought Trailer” with Manuel Casasola Merkle - Aixsponza
- 23:30 (MEZ) “One-man Film and Game Dev with Cinema 4D” with M dot Strange