3D Fluff hat ein neues Trainingvideo veröffentlicht: "Trade Secrets"
OT:
"There’s a lot of tools and commands in Cinema 4D that sit there, hidden away, only used by a few people who know about them and their hidden potential. Did you know for example that there is a real-time tool for positioning reflections on surfaces which requires no test renders?
Gain control over your working environment with advanced interface controls and scene navigation around tricky objects tight corners. Discover new ways to quickly convert polygon and point selections between each other to make creating selections easier.
Animators will be shown new ways to record animations and powerful editing tools such as RM curves for control of huge numbers of keyframes. Creatively repurpose character animation tools you didn’t think you needed into commands which can help you in your daily work.
Materials and surfaces make up a healthy portion of the knowledge on offer here. We walk you through activating animated material previews to show how transparent surfaces will bend light; how to gain clearer editor previews of what your materials will do and how to crispen up material details during rendering ..."
Runs for just under 5 hours, fully compatible with R17 and R18 but still 99% compatible with any version after R12
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Mehr Infos und Kauf unter www.3dfluff.com
Sehenswerte CINEMA 4D Videos auf Youtube und Vimeo
Co-nundrum Title Sequence from Tiber Ergür on Vimeo. | A New Narrative from Martin Schrammel on Vimeo |
Samstag, 27. August 2016
David Weidemann: 2 Character Animation Plugins & 2 free Scripts
David Weidemann hat zwei Character Animation Plugins und -Skripts veröffentlicht.
Die kostenlosen Skripte:
- Character Template Master:
"is a for teams that work with Cinema 4Ds character template system. It is used to synchronize new templates of the rigger with the local templates of the animators"
- Gimbal Master deals with the dreaded "gimbal lock".
It is a tool for analysing an animation, as well as for converting it to a suitable euler rotation order and with that minimizing or even eliminating the gimbal lock effect. Here is a demo (it's almost more a tutorial on gimbal lock)"
Gimbal Master from David Weidemann on Vimeo.
- Copy Animation:
"Copys the animation from one hierarchy to the other.
First select the parent of the hierarchy with the animation, then the parent of the hierarchy that shall receive the animation. Execute the script. Done.
Message dialogs inform you about success and errors." - Show Timeline:
"This is a very simple script that shows the timeline for selected objects and automates all timeline commands that you do routinely call (like framing the preview range, folding the tracks, etc.).
You can easily disable and disable commands by adding or removing the # in front of a command (but keep the colums straight).
Creating a shortcut for this script via "Customize Commands" makes this a time saving little helper."
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