Neuigkeiten zum Programm CINEMA 4D von MAXON

Samstag, 18. Februar 2017

MAXON LABS gestartet

MAXON hat heute MAXON LABS gestartet:

"Cinema 4D is well-known for its ease of use and stability. These are two key goals that we aim to achieve with every Cinema 4D feature.
Sometimes features don't make release due to the resources required to develop a given feature to the standard we require. This means we sometimes have prototypes of very useful features for Cinema 4D that don't make it into a release or are dropped altogether.
To make sure that you can access these tools, we've created a new web space:  MAXON Labs.

Four tools are currently available and we will be adding more in the near future, ensuring that you have access to interesting new tools. The content provided is developed by MAXON and provided “as is” and free of charge. We have integrated a voting mechanism and enabled a comment section to collect your feedback. Naturally, your feedback can prove invaluable in helping us gauge how useful a tool is and how it needs to be adapted to make it even better.An idea or plugin is considered for release by the Lab if it is a niche product or too complex to offer great value to the broader Cinema 4D user base but still provides sufficient value for a sufficient number of users.
Another case could be if an idea needs more testing than what is possible internally or using our beta program. In this case MAXON Labs can serve as a public beta available to all users. This can be due to an initiative from a developer that does not support our current product priorities; It could also be as the result of an idea that needs large-scale testing to understand usability or user value before being considered as a Cinema 4D feature.

For MAXON Labs' launch, we are making the following available:

  • Extrudifier – A Python script that adds random detail geometry to scene objects. This provides a way to quickly add interesting details and complexity to any geometry.
  • Coons patch - A plug-in with our implementation of the Coons patch; a type of parametric surface. It lets you define a mesh based on a surface defined by the 4 splines forming its edges. With it, you may create complex curved meshes with mathematical precision.
  • Team Render HTTPS - A Python plug-in enabling secure HTTPS Support for the Team Render Web server. This helps secure the web interface of a Team Render farm.
  • Team Render Notifier – A plug-in that notifies you when a team render job is done. It can notify via many channels, including your mobile phone, email, social media such as twitter, etc. This ensures that you know when your render job is finished, no matter where you are."
Mehr Infos und Download der kostenlosen Plugins auf

Montag, 16. Januar 2017

hantmade: Markerlist & Student version of Stage plugin

Hantmade hat das Plugin Markerlist für Cinema 4D veröffentlicht das es ermöglicht Marker aus dem HantPlayer in Cinema 4D zu importieren.

Ausserdem gibts jetzt auch eine Studenten version des Stage plugins.

Mehr Infos auf

Mittwoch, 11. Januar 2017

MAXON: CINEMA 4D Service Release 18 (SP2) veröffentlicht

MAXON hat das Service Pack 2 für CINEMA 4D R18 veröffentlicht.

Das Update ist über den Online updater oder als Offline-update als Download erhältlich. Wie immer ist auf der MAXON-Hompage auch eine ausführliche Changelist verfügbar.

Mehr Infos gibts auf

Sonntag, 2. Oktober 2016

C4DCafe: R18 training: "Intro to R18 and modelling"

C4DCafe hat ein R18 Training veröffentlicht:

"We would like to present you with first training made under C4DCafe brand (formerly Vertex pusher) for release 18, called "Intro to R18 and modelling". In this training, as usual we go into depth covering everything that one needs to know to start using Cinema easily after watching, coupled with close look to new R18 tools, techniques, best workflows , practices and advanced techniques. Huge effort went into this one and I tried my best to provide good look in both existing and new stuff in particular, given that I am part of team responsible for new tools. Training is designed to go from ground up towards very advanced stuff. "

  1. Setting up C4D
  2. Object types
  3. Object manager
  4. Selections
  5. Transformations part 1
  6. Transformations part 2
  7. Component transformations
  8. Polygon object basics
  9. Modelling tools
  10. Simple modelling
  11. SDS modelling
  12. Splines
  13. Generators
  14. Topology
  15. Solving
Resolution: 1680x1050; Duration: 4h and 30 mins

Das Training ist als Download erhältlich.

Mehr Infos und Kauf auf