Neuigkeiten zum Programm CINEMA 4D von MAXON

Sehenswerte CINEMA 4D Videos auf Youtube und Vimeo

Co-nundrum Title Sequence from Tiber Ergür on Vimeo.

A New Narrative from Martin Schrammel on Vimeo

MAXON wishes a Merry and peaceful Christmas to all and everyone!

Dienstag, 16. Januar 2018

SamirKharchi: Effex 2.80.03 for Cinema 4D for free

Samir Kharchi hat Effex for Cinema 4D für Windows gratis auf Github veröffentlicht.

Hierbei handelt es sich um die Version Effex 2.80.03 für Cinema 4D R16 oder höher die früher zum Kauf angeboten wurde.
Da die Entwicklung eingestellt wurde, hat er die Version für alle gratis veröffentlicht.

Mehr Infos zu Effex auf https://github.com/SamirKharchi/Effex-for-C4D

Showreel von Effex:

Donnerstag, 21. Dezember 2017

MAXON: Galerie ist zurück

Die MAXON Galerie ist auf der MAXON-Webseite zurück!

Für mich persönlich war es immer ein sehr schönes Feature auf der MAXON Webseite zu sehen was die CG Künstler mit CINEMA 4D so zaubern.

Das ist jetzt in einer bessern Version wieder da :) (mit Bildern/Videos)

Mehr auf www.maxon.net/de/gallery

Und die zwei tollen MAXON X-Mas Videos sollte man auch nicht vermissen:




Sidequest für mich: Und ich verspreche, mal wieder, öfter etwas im Blog zu posten ;)
(wenn jemand da etwas speziell vermisst, gerne in einem Kommentar wünschen , ist ja Weihnachten :) )

Montag, 31. Juli 2017

MAXON: CINEMA 4D R19 angekündigt

MAXON hat heute CINEMA 4D R19 angekündigt:

"The new highlights in Cinema 4D Release 19 include:

Viewport Improvements – provide artists with added support for screen-space reflections and OpenGL depth-of-field in addition to the screen-space ambient occlusion and tessellation features (added in R18). Results are so close to final render that client previews can be output using the new native MP4 video support.

MoGraph Enhancements – expand on Cinema 4D’s state of the art toolset for motion graphics with faster results and added workflow capabilities in Voronoi Fracturing – break objects progressively, add displaced noise details for improved realism or glue multiple fracture pieces together more quickly for complex shape creation. An all-new Sound Effector in R19 allows artists to create audio-reactive animations based on multiple frequencies from a single sound file.

New Spherical Camera – allows artists to render stereoscopic 360° virtual reality videos and dome projections. Artists can specify a latitude and longitude range, and render in equirectangular, cubic string, cubic cross or 3x2 cubic format. The new spherical camera also includes stereo rendering with pole smoothing to minimize distortion.

New Polygon Reduction – works as a generator, so it’s easy to reduce entire hierarchies. The reduction is pre-calculated, so adjusting the reduction strength or desired vertex count is extremely fast. The new Polygon Reduction preserves vertex maps, selection tags and UV coordinates, ensuring textures continue to map properly and providing control over areas where polygon detail is preserved.
Level of Detail (LOD) Object – features a new interface element that lets customers define and manage settings to maximize viewport and render speed, create new types of animations or prepare optimized assets for game workflows. Level of Detail data exports via the FBX 3D file exchange format for use in popular game engines.

AMD’s Radeon ProRender – technology is now seamlessly integrated into R19 providing artists a cross-platform GPU rendering solution. Though just the first phase of integration, it provides a useful glimpse into the power ProRender will eventually provide as more features and deeper Cinema 4D integration are added in future releases.

Modernization Efforts – in R19 reflect MAXON’s rich development legacy and offer the first glimpse into the company’s planned ‘under-the-hood’ future efforts to modernize the software, as follows:

  • Revamped Media Core – delivers Cinema 4D R19 users with a completely rewritten software core to increase speed and memory efficiency for image, video and audio formats; native support for MP4 video without QuickTime delivers advantages to preview renders, incorporate video as textures or motion track footage for a more robust workflow. Export for production formats, such as OpenEXR and DDS, has also been improved. 
  • Robust Modeling – a new modeling core with improved support for edges and N-gons can be seen in the Align and Reverse Normals commands. More modeling tools and generators will directly use this new core in future versions. BodyPaint 3D – now uses an OpenGL painting engine giving R19 artists painting color and adding surface details in film, game design and other workflows, a real-time display of reflections, alpha, bump or normal, and even displacement, for improved visual feedback and texture painting. Redevelopment efforts to improve the UV editing toolset in Cinema 4D continue with the first-fruits of this work available in R19 for faster and more efficient options to convert point and polygon selections, grow and shrink UV point selects, and more."

Mehr Infos auf www.maxon.net

Sonntag, 23. April 2017

Maxon Labs: Py-ParametricTools

Auf Maxon Labs gibt es ein neues Plugin: Py-ParametricTools 

Beschreibung:
"Py-ParametricTools is a very simple approach to parametric modeling. Based on an idea of my friend Noseman, Py-ParametricTools basically consist of a bunch of generator and modifier objects for a number of commonly used modeling tools. Nothing fancy and easily done in Python, we thought this could still be helpful for some users out there."

There are generators and modifiers for the following modeling tools:
  • Extrude
  • Extrude Inner
  • Normal Move
  • Normal Scale
  • Normal Rotate
  • Reverse Normals
  • Smooth Shift

Requirements:

  • Cinema 4D R16 and higher. 


Mehr Infos & Download auf https://labs.maxon.net