- CS_Daylight : Light rig for instant daylight lighting or classic 3 light setup.
- CS_KinoSquare : Light Rig for motion graphics
- CS_SineNull : Parent objects to this null. Creates cycles with noise options
- CS_MoveNull: Parent objects to this for constant speed movement or rotations
- CS_Fog : Instant Fog/Haze with easy control
- CS_3DStroke : Simulation of Trapcode's 3D Stroke but in true 3D
- CS_EasyCam : Camera movement system for basic film moves with path bend and vibration options
- CS_Flicker : For simulating candle light, plasma balls, other random light effects
- CS_Vibrate : A much easier version of C4D's vibrate tag
- CS_Amblight : This is to create easy "room tone" lighting from above.
- CS_AreaLight : This is a regular area light but with some easy falloff, shadow, color, and size settings.
- CS_WalkCycle (BETA) : Creates procedural walk cycles. Only supports feet and hips for now.
- CS_Trackspot : Not a useful tool really, but I built it for a project so I threw it in. It simulates an intelligent lighting unit.
- CS_Flux : This is not the same, but inspired from another plug-in.
- CS_LineGrow: Growing lines with an attached tip
- CS_Bloom: Make vectors into geometry and make them bloom
- CS_PathNull : Keyframeless Alighn to Spline with null.
- CS_MoCam: 8 Point Camera system for MoGraph.
- CS_EasyCam2: Like original but using MoCam system and diff noise functions.
- CS_DocuCam: Used for realistic handheld with snap zooms.
- CS_ActionCam: Michael Bay algorithm attached to a cam.
- CS_VibrateNull2: Uses turbulent function instead of noise. Allows channel mixing.
- CS_Cubes: First tool based on Instance replication. Fun with cubes.
- CS_Spriticles: Sprite based particle tool.
- CS_SpringNull: Null that moves in bouncing and springy motions.
- CS_Cluster: This is for making objects spring out from behind logos
Download der aktuellen CSTools version (inkl. Beispielen und Doku) und weitere Tutorials auf
http://circlesofdelusion.blogspot.com
Mehr Info auch in diesem Thread auf mograph.net.
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